Direct Dev Access
I'm active almost daily. Ask questions, suggest features, report bugs. No community managers โ you get the actual developer.
Direct dev access. Shape the game. Connect with operators worldwide.
Primary communication hub. Direct access to the developer. Active discussions. Where the community lives.
I'm active almost daily. Ask questions, suggest features, report bugs. No community managers โ you get the actual developer.
Polls decide non-critical priorities. Community votes on loadout presets vs marketplace filters? Majority wins.
Active members get beta access. Test builds before public release. Shape balance and mechanics.
Contributor role for active feedback. Bug Hunter for quality reports. Loremaster for deep lore engagement. Recognition matters.
Naming and lore contests for planets. Build competitions. Theorycrafting challenges. Prizes = in-game cosmetics + recognition.
Weekly devlogs in #dev-updates. Public Trello board discussions. See what's being worked on in real-time.
Open discussion. Game talk, squad formation, casual vibes. Most active channel.
Stuck on a mechanic? Veterans help newcomers. Strategy advice, build recommendations.
Structured feedback forum. Bug reports, balance concerns, feature requests. Dev reads everything.
Build optimization. DPS calculations. Meta discussions. Spreadsheets welcome.
Discuss the universe. Faction theories. Story speculation. Worldbuilding debates.
Share screenshots, clips, builds. Show off your victories. Inspire others.
Read-only. Weekly progress reports from the developer. Roadmap changes, milestone announcements.
Tactical Ops (gameplay coordination), Lounge (casual hangout). Squad up and communicate.
Simple rules. Maximum signal.
Respect others. No harassment, hate speech, or toxicity.
Self-promotion, repeated messages, excessive @mentions = kick.
If asked to stop, stop. Appeals = modmail, not public arguing.
Broader discussions, discovery, and organic growth. Less real-time than Discord, better for deep-dive conversations.
Major updates cross-posted from Discord. Demo releases, Early Access launch, DLC drops.
Build guides, strategy breakdowns, mission walkthroughs. Long-form content thrives here.
Detailed bug threads with reproducibility steps, screenshots, logs. Community upvotes = priority visibility.
Propose new features with rationale. Community discussion refines ideas before implementation.
Fan art, stories, memes. Community creativity on display. Best submissions featured in-game (with permission).
Reddit algorithm surfaces HTS to broader audience. Posts on r/IndieGaming, r/Cyberpunk attract new players.
| Use Case | Discord | |
|---|---|---|
| Quick questions | โ Best | โ ๏ธ Slower |
| Real-time chat | โ Best | โ Not designed for this |
| Long guides | โ ๏ธ Gets buried | โ Best |
| Squad formation | โ Best | โ ๏ธ Less immediate |
| Dev feedback | โ Faster response | โ More visibility |
| Discovery | โ ๏ธ Invite-only | โ Algorithm boost |
Recommendation: Join both. Discord = daily engagement. Reddit = guides, announcements, discovery.
Discussions, guides, workshop (post-launch). Central hub for Steam players.
Occasional dev streams. Playtesting sessions. Community Q&A.
Comprehensive database. Planet guides, hardware stats, lore compendium.
You don't need to be a developer to help. Multiple ways to contribute.
Found something broken? Report it in Discord #feedback or Reddit with reproduction steps.
Have an idea? Post in #feedback with rationale. Community votes on priorities.
Build spreadsheets. Calculate DPS. Find broken combos. Test edge cases.
Write guides. Make videos. Stream gameplay. Fan art. Memes. Spread the word.
Answer questions in #game-help. Share build advice. Guide new players.
Help translate UI, tutorials, or lore into other languages. Expand accessibility.
5+ quality feature suggestions or bug reports implemented
10+ confirmed bug reports with clear reproduction
Create detailed build guides, DPS calculators, or meta analysis
Produce guides, videos, or other content helping the community
Deep engagement with lore, story speculation, worldbuilding
Consistently help newcomers in #game-help
Early Access purchasers (exclusive, permanent)
Roles = recognition, not hierarchy. Everyone's voice matters equally.
Supporting creators who support the game. Partnership benefits available post-launch.
Requirements: Consistent HTS content (guides, videos, streams). Active in Discord.
Requirements: Significant audience (500+ subscribers/followers). Regular HTS content.
Email creators@playhts.com with:
Timeline: Applications open February 2026 (pre-EA launch). Rolling acceptance.
Philosophy: I support honest creators. Negative reviews are fine if earned. Constructive criticism helps the game. Authenticity > shilling.
Keep it civil. Keep it constructive. Keep it fun.
Disagreement is fine. Debate is healthy. Harassment, hate speech, personal attacks, or toxicity = not tolerated.
"I disagree with this balance change because..."
"That build won't work in PGR 4+ due to heat management."
"You're an idiot for using that build."
"This dev is trash, game will fail."
Promoting your content = ask first. Unsolicited advertising, repeated messages, or excessive @mentions = instant kick.
"I made a beginner's guide, is it OK to share?"
Sharing your build in #media (relevant content)
Posting your Twitch link in #general repeatedly
DM spamming members with server invites
Bug reports go in #feedback. Builds in #media or #theorycrafting. Casual chat in #general. Keep channels organized.
This is a public server. No explicit content, piracy discussions, or illegal activity. Zero tolerance.
Discussing bugs = OK. Sharing exploits to abuse = not OK. Selling accounts or in-game items = instant ban.
English = primary language for ease of moderation. Portuguese, Spanish, etc. = fine in moderation. Just keep it readable.
If a moderator asks you to stop, stop. Appeals = DM @Sysadmin or modmail. Public arguing = timeout.
Warning (verbal or DM). Explanation of rule violated.
Timeout (1-24 hours depending on severity). Logged in #mod-log.
Kick from server. Can rejoin but on thin ice.
Permanent ban. Severe violations (doxxing, threats, hate speech, illegal content) = immediate permanent ban, no warnings.
Appeals: DM @Sysadmin with your case. Be respectful and factual. False reports or frivolous appeals = ignored.
If you're asking "is this allowed?" โ it probably isn't. When in doubt, ask a moderator. We're here to help, not gotcha you.
Regular competitions, challenges, and community activities. Earn recognition and in-game rewards.
Quarterly build showcases. Most creative, most powerful, or themed builds (e.g., "all thermal weapons").
Name new planets. Design faction logos. Create AIDA skins. Best submissions integrated into game.
Clear missions in record time. Leaderboards tracked. Seasonal resets.
Write short stories set in HTS universe. Best entries featured in official lore compendium.
Organized group raids with dev participation. Test endgame content. First clears = recognition.
(Will populate post-demo based on actual schedule)
First 1,000 demo players get exclusive "Early Operator" badge.
Community votes on names for future galaxies (Sigma, Omega). Top submissions = canonized.
First week speedrun competition. Fastest mission clears win unique cosmetics.
See the roadmap in action. Tartarus Breakout demo drops February 2026. Free, standalone, progress transfers.
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